contact@getmyisland.com
I'm Max, a developer with a passion for game development, philosophy, and the occult.
I've released a full game, and I've also worked on numerous smaller projects, including several GameJam titles. I've built personal websites and even created some Discord bots, all using a variety of programming languages like C#, Java, C++, and Python.
I currently live in Germany, together with my pet rats.
A game about a maintenance technician trying to survive a containment breach of highly dangerous SCP entities. By managing the remaining power supply and checking security cameras for threats, you may survive until help arrives.
It was developed using the Unity game engine and it's a combination of Five Nights at Freddy's and SCP: Containment Breach . Multiple languages, Steam Achievements and Steam Cloud are supported.
Developed with C# and Unity.
An open source game library that emulates the limitations of the PlayStation 1. A lot of inspiration was drawn from raylib, a simple, lightweight open source library.
Some of the features include:
Developed with C++, CMake, OpenGL and Git.